Udon has been around for 14 years, working closely with Capcom to produce comics, art books, and video games and bring us closer to our favourite franchises. I’ve been a fan of Udon ever since Kotaku wrote a post about their first art book Udon’s Art of Capcom. It was big, bold, and showed that Udon’s artists could creatively meld our favourite world warriors, school fighters, and evils that go bump in the night. Now they’ve collected both Art of Capcom volumes and coupled them with a few more bits and bops from other art books to produce this massive volume; Udon’s Art of Capcom Complete Edition.
The Street Fighter Legends series serves as side stories to the main story line being crafted by Udon based on the popular Capcom fighting games. Each character got four issues and a trade paper back. What I like about the Legends series is that its fun. There’s no world ending story or deep meaning behind each attack, just simple problems needing simple answers. Sakura is the star of the first Street Fighter Legends book so let’s see how it matches up to her last outing as a protagonist.
“the same way Capcom can still call it ‘Street Fighter’ when they fight inside”
And its true. For all the Street Fighting Street Fighter boasts, there’s not a lot of action on the streets. There’s jungles, shrines, temples, airfields, but rarely do brawls ever occur on the street. The same is true in Sakura Ganbaru! Volume 2 where we go on a jet setting adventure on the search for ‘that person’ a.k.a. Ryu.
I’ve always been a fan of fighting games but more so the graphics. Pixel perfect key frames, fluid animation, and a large influence from manga and anime made it just as fun to look at, as it was to play. I consider Marvel vs. Capcom 2: New Age of Heroes the pinnacle of fighting game sprite work. Not only collecting one of the largest fighting game casts to date but also turning western comic book heroes into video game sprites was absolutely darling. My latest purchase, Udon’s Marvel vs. Capcom Official Complete Work was inspired by my passion for these games and their art.
With Valentine’s day on the Horizon, I thought I talk about my experience of Love in Video Games. It is not new for games to have a romantic sub plot or if they are feeling especially brave, to base their whole mechanic around falling in love. It doesn’t matter if its fantasy worlds on a quest to slay evil or inter galactic politics, video games still have time to play match maker with our characters and a limited number of NPCs. Tifa Lockheart, Alyx Vance or Samus Aran are to name a few famous gamer sweet hearts but I’m here to talk about an unorthodox flame.
Ultra Street Fighter IV has been stirring a lot of musings and guesses ever since they announced, that they weren’t going to announce the 5th character. They did however leave Seven clues for fans to ponder upon;
Capcom can be a stella company when it wants to be. It brings fantastic ports of popular Japanese titles for us to play and Ghost Trick is no exception. If you’ve played Phoenix Wright then you’ll be familiar with their wacky loveable characters, reams of dialogue intertwined with spurts of gameplay then you’ll feel right at home with Ghost Trick. Continue reading